AI Insights · Timothy · October 2025
Top Sandbox Games Performance in Saudi Arabia Q3 2025
Explore the performance of the top sandbox games on a unified platform in Saudi Arabia during Q3 2025, with data insights from Sensor Tower.
In the third quarter of 2025, the top sandbox games on a unified platform in Saudi Arabia showed varied performance trends, as reported by Sensor Tower.
Roblox experienced fluctuations in weekly revenue, with a peak at approximately $176K at the start of the quarter and a dip to about $65K in early September. Weekly downloads began at 130K and gradually declined to 66K by the end of September. The game maintained a significant number of weekly active users, starting from 4.2M and slightly decreasing to 3.6M over the quarter.
Minecraft: Dream it, Build it! saw a steady decline in weekly revenue from $26K to $9.7K. The weekly downloads also followed a downward trend, beginning at 25K and ending at 14K. Weekly active users hovered around 157K initially, decreasing to 146K by the quarter's end.
Rec Room: Play with Friends had lower revenue figures, fluctuating between $1.1K and $1.4K. Notably, downloads spiked to 16K in early September before settling back to 4K. Active users increased significantly from 17K to 34K, highlighting growing engagement.
Melon: Sandbox showed consistent download numbers, peaking at 9K in early August and ending at 4K. Weekly active users increased from 52K to 78K, indicating a strong user base.
Blockman GO had modest weekly revenue, ranging between $390 and $927. Downloads started at 2.5K and ended at 2.5K, while active users slightly fluctuated, maintaining around 24K throughout the quarter.
These insights reflect the dynamic landscape of sandbox games in Saudi Arabia, with each game showing unique trends in user engagement and revenue. For more detailed insights, visit Sensor Tower.